Dofus is for you if you want to invest some serious time in honing skills & abilities, and Wakfu is the game for you if you want to sit back and relax whilst you play a game that still engages your brain while you play. However, endgame aspects of Wakfu are also very challenging. I guess, in summary, Dofus is far more technical and at endgame, with the new F3 monsters, infinitely more difficult. Even though I have a teammate on Wakfu, and we take on endgame UBs & dungeons, and farm/spam monsters for gear, I find Wakfu far more relaxing and more enjoyable to play. I was a long term Dofus player, but I quit and started up on Wakfu. ![]() Infact, other than the first two UBs, there are only one or two methods to kill them - much like the invulnerable bosses in frights on Dofus. ![]() The first one involves just being able to dish out more damage so you can kill him quicker, but the other ones absolutely molest you if you're not careful. They're supposed to be the hardest thing to kill at the recommended level that they are (90/100/105/110 etc - can't remember exactly). You can try them once a week (non-repeatable even if you fail). Wakfu has "Ultimate Bosses", which are, well, bosses. Whereas in Dofus, there are ways to use skill to get around these (I don't think this is the case with F3 on Dofus though - I think it's a combination of good gear & skill). ![]() With regards to pvm - in Wakfu, if you're undergeared, with some dungeons it'd be 100% impossible to do them, because they'll just outhit you. Around October, they're releasing Guild vs Guild pvp, and they're also doing a revamp on PvP itself - including the introduction of PvP gear that will only benefit PvP, much like dofus shields I presume.
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